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Home > News > Path of Exile Has Suffered a Lot to Get to PS4
This league may be controversial, but there are a lot of good aspects to it. The best part, in my opinion, are the spell changes. Every spell feels much better to play now, and there are some surprise overpowered pop-up spells that are very interesting. For example, someone in our group is playing Spark, and it is ten times better than it was before. It blew both our Storm Brand and Arc players out of the water, for damage, speed, and clear size. The new spells are exceptional as well. I haven't tried them yet myself, but I've been watching streamers absolutely destroy content with most of the new spells. Soulrend and Bane, in particular, have stood out as exceptionally strong.
 
The most recent patch notes for Path of Exile are as follows:
- You can now create Private Leagues for Synthesis, in advance of the league's launch on March 8. These leagues will not begin until Synthesis launches.
- You can now specify the start time of your Private League in the league creation settings.
- Fixed a visual issue when ailments and similar effects were applied to the Sunspire Hood microtransaction.
- Fixed a bug that prevented SSF and Private League "Migrate All" actions from working.

 
Players can earn gems through quest rewards, vendor recipes, random monster drops, and random master offers, as a reward for turning certain sets of divination cards, and from vendors, chests, and strongboxes. Gems can be equipped to equipment in gear sockets, with linked sockets allowing players to equip support skill gems. Skill gems in Path of Exile are split into two different types: active skill gems and support skill gems. If you are you looking for more about Buy Path of Exile Leveling check out our website Active skill gems grant an active skill for players to use in-game, while support skill gems can make those skills more powerful. Both must be equipped in item sockets before use. Gems are then further divided by color. Red gems correspond to strength, green to agility and blue to intelligence.
 
See, you don't need to kill them. Instead, you can interrogate and bargain with them, learning more about the structure of the organisation and who you need to take out next. You can even sweet talk them into betraying their pals. It's like the Nemesis system from Shadow of Mordor/War, essentially, and it's about time we saw more developers taking a page out of Monolith's book.
 
Path of Exile's active and passive skill systems are two of the more unique aspects of the game. Taken together they introduce degrees of depth, breadth and flexibility into character builds (passive skills) and combat abilities (active and support skills) that are rarely seen in RPGs. If you like designing and building characters, you'll love this game. This article focuses on active and support skills. In many RPGs, abilities are gained by making choices as you advance through a skill tree. Path of Exile takes a very different approach. In Path of Exile, we will be an exile, struggling to survive in the dark continent of Wraeclast, as we fight to gain power that allows us to carry out a revenge against those who tormented us.
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